Friday, June 25, 2010

Gui's Off to Poland . . .




Follow Gui's adventure by following along on his new blog:
http://sdis-poland.blogspot.com/

Tuesday, June 22, 2010

Monday, June 14, 2010

June 16, 17, 18


Year 11, Miss Callie has started a foundation (SAES - Students in Action: Education Soweto).

There is a "public service challenge" being offered by Capella University in which the winner will receive $10,000 to support their charity. This prize would go a long way in helping fund this project.

Part of the selection process will be based on how many hits this video has. (Chris Larsen put together this video - Thank you Christopher;-)

Let's show our support by voting for Miss Callie's video: http://publicservicechallenge.com/vote.php?vid=e9ufxWcobKo

VOTE NOW AND VOTE OFTEN

You can vote once in each 24 hour period.


Also, I still need work from many of you. . . Let's get everything handed in so you have good grades!

Tuesday, June 8, 2010

June 9



And just like that Wednesday becomes Thursday . . .

Welcome back Year 10 - Create and Evaluate is due! Let's get both together and hand them in.

Criterion E - Evaluate Maximum 6

Students are expected to evaluate the product/solution against the design specification in an objective manner based on testing, and to evaluate its impact on life, society and/or the environment. They are expected to explain how the product/solution could be improved as a result of these evaluations.

Students are expected to evaluate their own performance at each stage of the design cycle and to suggest ways in which their performance could be improved.

To get full marks the student: evaluates the success of the product/solution in an objective manner based on the results of testing, and the views of the intended users. The student provides an evaluation of his or her own performance at each stage of the design cycle and suggests improvements. The student provides an appropriate evaluation of the impact of the product/solution on life, society and/or the environment.

1. The first task is to receive feedback on your product. Show it to at least 5 others and ask them to complete the questionnaire that you created in the Investigation;-)
2. Write a paragraph analyzing the feedback.
3. Evaluate your performance at each stage of the design cycle and suggest ways that you can improve.
4. Write a paragraph in which you evaluate the impact of your game on St. Dominic's (relate this paragraph back to the Area(s) of Interaction that you used in your Identify the Problem - opening paragraph).

Learning objective: carry out tests to evaluate the product/solution against the design specification.

Friday, June 4, 2010

June 3



Enjoy the day!

June 2



Good luck Year 10.