Wednesday, November 25, 2009

November 25, 26, 27


Continue finishing up your project:-)

Tuesday, November 17, 2009

Don't forget;-)

Year 10 if you are creating your game using PowerPoint, don't forget to save your final work as a PowerPoint Show.

To do this:
1)click on the "Office button"
2)click on "Save As"
3)"PowerPoint 97-2003 Presentation"
a box will open
4)name your game
5)click on "Save As Type"
6)"PowerPoint 97-2003 Show"


It was that easy;-)

November 18, 19, 20


Criterion E - Evaluate Maximum 6

Students are expected to evaluate the product/solution against the design specification in an objective manner based on testing, and to evaluate its impact on life, society and/or the environment. They are expected to explain how the product/solution could be improved as a result of these evaluations.

Students are expected to evaluate their own performance at each stage of the design cycle and to suggest ways in which their performance could be improved.

To get full marks the student: evaluates the success of the product/solution in an objective manner based on the results of testing, and the views of the intended users. The student provides an evaluation of his or her own performance at each stage of the design cycle and suggests improvements. The student provides an appropriate evaluation of the impact of the product/solution on life, society and/or the environment.

1. The first task is to receive feedback on your product. Show it to at least 5 others and ask them to complete the questionnaire that you created in the Investigation;-)
2. Write a paragraph analyzing the feedback.
3. Evaluate your performance at each stage of the design cycle and suggest ways that you can improve.
4. Write a paragraph in which you evaluate the impact of your game on St. Dominic's (relate this paragraph back to the Area(s) of Interaction that you used in your paragraph).

Learning objective: carry out tests to evaluate the product/solution against the design specification.

Wednesday, November 11, 2009

Deactivate the ON MOUSE CLICK feature



Year 10 - Check out this little "how-to" explaining how to deactivate the On Mouse Click feature when using PowerPoint

November 11, 12, 13


Year 10 - Continue creating your product/solution.

Learning objectives: follow the plan to produce the product/solution, create a product/solution of appropriate quality

Friday, November 6, 2009

Finished Products!!!!!

It's the weekend! Now you have time to try out Pi's game to raise awareness about "slaves in the 21st century" - a REAL problem.

His product was made with Scratch - a cool programming tool that you can download on your computer for FREE!

Givt it a go - http://savetheslaves.co.nr

Well done, Pi!!!!!

Wednesday, November 4, 2009

November 4, 5, 6


Welcome Back Year 10. This is the moment that you have been waiting for . . . CREATE!

Criterion D: Create Maximum 6
Students are expected to document, with a series of photographs or a video and a dated record, the process of making their product/solution, including when and how they use tools, materials and techniques. Make a process journal, include printscreens.

Students are expected to follow their plan, to evaluate the plan and to justify any changes they make to the plan while they are creating the product/solution.

To get a 6 the student: competently uses appropriate techniques and equipment. The student follows the plan and justifies any modifications made, resulting in a product/solution of appropriate quality using the resources available.